dlvhex  2.5.0
src/EvalHeuristicTrivial.cpp
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00001 /* dlvhex -- Answer-Set Programming with external interfaces.
00002  * Copyright (C) 2005-2007 Roman Schindlauer
00003  * Copyright (C) 2006-2015 Thomas Krennwallner
00004  * Copyright (C) 2009-2016 Peter Schüller
00005  * Copyright (C) 2011-2016 Christoph Redl
00006  * Copyright (C) 2015-2016 Tobias Kaminski
00007  * Copyright (C) 2015-2016 Antonius Weinzierl
00008  *
00009  * This file is part of dlvhex.
00010  *
00011  * dlvhex is free software; you can redistribute it and/or modify it
00012  * under the terms of the GNU Lesser General Public License as
00013  * published by the Free Software Foundation; either version 2.1 of
00014  * the License, or (at your option) any later version.
00015  *
00016  * dlvhex is distributed in the hope that it will be useful, but
00017  * WITHOUT ANY WARRANTY; without even the implied warranty of
00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019  * Lesser General Public License for more details.
00020  *
00021  * You should have received a copy of the GNU Lesser General Public
00022  * License along with dlvhex; if not, write to the Free Software
00023  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
00024  * 02110-1301 USA.
00025  */
00026 
00034 #ifdef HAVE_CONFIG_H
00035 #include "config.h"
00036 #endif                           // HAVE_CONFIG_H
00037 
00038 #include "dlvhex2/EvalHeuristicTrivial.h"
00039 #include "dlvhex2/EvalHeuristicShared.h"
00040 #include "dlvhex2/Logger.h"
00041 
00042 DLVHEX_NAMESPACE_BEGIN
00043 
00044 EvalHeuristicTrivial::EvalHeuristicTrivial():
00045 Base()
00046 {
00047 }
00048 
00049 
00050 EvalHeuristicTrivial::~EvalHeuristicTrivial()
00051 {
00052 }
00053 
00054 
00055 typedef ComponentGraph::Component Component;
00056 typedef ComponentGraph::ComponentIterator ComponentIterator;
00057 typedef std::vector<Component> ComponentContainer;
00058 
00059 // trivial strategy:
00060 // do a topological sort of the tree
00061 // build eval units in that order
00062 void EvalHeuristicTrivial::build(EvalGraphBuilder& builder)
00063 {
00064     const ComponentGraph& compgraph = builder.getComponentGraph();
00065 
00066     ComponentContainer comps;
00067     evalheur::topologicalSortComponents(compgraph.getInternalGraph(), comps);
00068 
00069     for(ComponentContainer::const_iterator it = comps.begin();
00070     it != comps.end(); ++it) {
00071         std::list<Component> comps, ccomps;
00072         comps.push_back(*it);
00073         EvalGraphBuilder::EvalUnit u = builder.createEvalUnit(comps, ccomps);
00074         LOG(ANALYZE,"component " << *it << " became eval unit " << u);
00075     }
00076 }
00077 
00078 
00079 DLVHEX_NAMESPACE_END
00080 
00081 
00082 // vim:expandtab:ts=4:sw=4:
00083 // mode: C++
00084 // End: